Click the Application Wizard button to
begin a new project, and, after an introduction page, the screen shown in Figure 28.5 appears.
Using Anjuta to Create GNOME Applications 579
28
FIGURE 28.5 Select a new project type in the first screen.
In the second screen (see Figure 28.6), you select the name of the project and the language
to be used. Project names are one word and are duplicated in the Project Target box.
The third screen asks you to describe your project. You can be pretty long-winded if you
choose. In the final settings screen (see Figure 28.7), you set up where to put your program
in the GNOME menu, as well as several other items. Enabling gettext support allows you
to internationalize your application with other human languages. You may also specify an
icon for your application if you want it to appear in the GNOME Application menu.
Confirm the settings you want the project to have and apply them to generate Yet
Another Hello World program. Anjuta now runs its own Autogen program, which generates
a configure file based on the wizard settings (see Figure 28.
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