The company??™s
initial game releases were well received, but subsequent releases have been
lambasted due to poor artificial intelligence and game balance. Management has concluded
that programmers and graphic designers, who were responsible for testing the
previous releases of the game, do not have the game-playing experience necessary to
determine problems that occur only at superior skill levels. To remedy the problem, the
company has hired a number of professional game players to test the next game before
it??™s released. The testers will be paid according to their gaming performance, calculated
based on their number of total wins per day.
The testers play a set number of games per day, and they record their wins. The
company wants you to use Active Record to manage the list of players and to find their
average salary/win ratio??”that is, how much money each player costs per win. Transmegtech
feels that this calculation will aid in determining how useful the player is to the
company, on the assumption that the more skilled players are more valuable, since they
presumably have a better knowledge of the game at hand.
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