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Tim Weilkiens

"Systems Engineering with SysML/UML: Modeling, Analysis, Design"

Things can
be done in a much more productive and, at the same time, entertaining way: We
develop a product box.
A product box shows the goals (Why should I buy this one of all products?),
the system idea (What can I do with this product?), and perhaps some
additional information, such as system requirements, price, content, and so on.
We take our unmarked little box and imagine that it is to become the box for
our system. The box has to present the product attractively to arouse buying interest.
This approach has clear benefi ts:
1. It ??™ s fun and, at the same time, an extremely creative and productive method.
2. The metaphor of a product box creates a uniform vision about the result
among all workshop participants.
2.1 Case Study
Table 2.2 Summary: Describing the project context.
Reference card: Describe the project context.
Incoming and outgoing data
Project context:
Basic ideas and goals for the system;
background situation; framework
conditions and other information from
the project environment.
Motivation/description
Why? The system ideas and goals as well as the project environment have to be
known to all participating parties to ensure that the right decisions and measures
are taken along the way toward the fi nished system.


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