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Dan Ablan

"Inside LightWave v9"

With this version, I??™ve tried to make a collection of little books, with each chapter
being self-contained.When you??™re comfortable with the workflow of LightWave v9 and
ready to go further, pick up this book and do one of two things.You can either start at the
beginning with Chapter 2, learning about 3D basics, then move to Chapter 3, Chapter 4,
and so on. Or you can hop over to a chapter of your choice and start working through a
project right away. The benefit of this is time efficiency??”if you??™re short on time, you can
get in, learn something and get out, then come back later for more. It??™s totally up to you.
Some chapters will use projects from other chapters. For example, you might model in one
chapter, and then animate that object in another. If you would like to just learn about animation,
you can load the finished object from this book??™s DVD, without having to complete
the modeling chapter first.
Explore the Software
When learning LightWave, or any other software application, technical skill, keen insight,
forethought, and clever deduction are always helpful, but there??™s another ingredient that??™s
far more important to your success: experimentation.


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