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Dan Ablan

"Inside LightWave v9"

As you work through the exercises
in this book, don??™t get hung up on being a mathematical wizard or a serious traditional
artist. These skills may help, but they are not necessary to create beautiful 3D animations
and graphics. Explore the software on your own terms. Experiment with buttons and
tools, and don??™t be intimidated. There is no substitute for practice, whether it??™s a musical
instrument, athletic ability, or 3D animation. I??™ve said it before, and I??™ll say it again: Don??™t
wait until you have a paid project or assignment to work in LightWave! All the extra time
you spend modeling and animating will give you an extra edge.
No Method Is the Best Method
If you??™ve ever read any of the 3D forums on the Internet, you might have seen some discussions
about what is ???the best??? modeling method, or ???the best??? renderer, and so on. Do
yourself a favor; read those posts and then forget them. They are nothing more than opinion.
What matters is what works for you. Perhaps you like to model with splines? Great.
Perhaps you would never like to see a spline curve for the rest of your life. That??™s great, too.


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