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Dan Ablan

"Inside LightWave v9"

Don??™t limit
yourself to only books and magazines focused on LightWave, computers, or 3D. Go
beyond the scope of what you??™re doing by referencing other books. You can find many
resources for character study, sculpture, and even drawing that will help you understand
foundations 3D models and animations are based on??”or simply inspire you to create.
As a little shameless plug, be sure to check out a new book I wrote called Digital
Photography for 3D Imaging and Animation. It??™s designed to teach you how and what to
shoot with your digital camera, for use in 3D. This can be texturing, panoramas, or HDR
(high-dynamic range) imaging.
The Organization of This Book
Inside LightWave is organized differently than our previous versions. This book starts with
the basics, then moves to intermediate projects, and then walks you through a few
advanced concepts.
The new LightWave Quick-Start video on this book??™s DVD will get you up and running
fast with LightWave??™s workflow and toolset. In the book, you??™ll also find a chapter
overview on the new tools and enhancements available in LightWave v9 for both Modeler
and Layout (Chapters 1 and 2).


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