This top-left viewport is called Top by default, and it shows the 3D
object from above??”you??™re looking at the ???top??? of the object.Notice
that at the top of the viewport there are buttons labeled Top (XZ)
and Wireframe. This tells you that the particular viewport is set to
Top. The XZ means these are the two axes you have control over.
Because you??™re looking down the Y-axis, you can??™t move your object
along that axis in this view.
At the top right of the viewport, you??™ll see four small icons. These
are your viewport position controls. Figure 1.4 shows the buttons up close.
Note
Depending on viewport settings, certain position control icons may be dimmed to
indicate they are unavailable. In the Top viewport, for instance, the Rotate icon is
dimmed because you can only rotate in a Perspective view, not an orthogonal
(X,Y, Z) view.
Inside LightWave v9 6
Figure 1.4
The four small
icons at the top
right of each viewport
enable you
to move, rotate,
zoom, and maximize
the viewport.
Chapter 1 LightWave v9 Modeler 7
Click, hold, and drag on these buttons to use them. Too often, people click them and
release, but that??™s not how they work.
Pages:
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65