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Dan Ablan

"Inside LightWave v9"

What??™s great about this is that you can
send just this one single object to a coworker or client, and all of its parts (such as the
wheels), as well as the parenting hierarchy, are contained within.
Just to the left of the 10 layer buttons at the top left of Modeler is a number with a
left- and right-arrow button.When you open a model, you??™ll see the number 1. This
means you??™re working with the first set of 10 layers.You can click the right arrow to
get to another set of 10, and the number changes to 2. Click again, and you??™re in the
third tier of layer buttons, and so on. However, this is cumbersome, and the Layers
panel is often a better way to go. Open the panel and put it aside while you work.
Unlimited layers, baby!
Note
Foreground and Background Layers
There are a few more things to note about the
Layers panel. Looking at Figure 1.14, you can see
some additional labels in the Layers panel. The F
at the top left of the panel stands for Foreground,
while the B stands for Background.
As you get into more complex projects, you??™ll use
these commands in the Layers panel to place objects
in both the foreground and the background.


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