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Dan Ablan

"Inside LightWave v9"

When you??™re building
Inside LightWave v9 22
Figure 1.31
Duplicate tools
add to your
object or selection
by mirroring,
cloning, or
otherwise
copying it.
Figure 1.32
The Subdivide
tools enable you
to break up your
model for added
detail and animation
control.
Figure 1.33 Using the Construct tab
tools, you can add or subtract points and
polygons to and from your models.
Chapter 1 LightWave v9 Modeler 23
3D models, it??™s easy to confuse the tools in the Construct tab with
those in the Detail tab. The main difference between them is one of
scale; when you??™re working with multiple objects or sizable portions
of objects, Construct is the tab you want. Use the Detail tab for finetuning
at the level of individual points, curves, and polygons. Figure
1.33 shows the Construct tab tools.
Reduce
The Reduce category contains tools that enable you take away geometry
(points or polygons) from your model without changing its
appearance (Figure 1.34).Why would you do this? You could be creating
a model for a video game that requires a low number of polygons
for speedy animation. Or perhaps you realize you??™ve overbuilt a
model and added more detail than you need.


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