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Dan Ablan

"Inside LightWave v9"

The Combine tools also include Bridge, which lets you select points on two objects
and ???bridge??? or connect them.
Figure 1.34
You can use
tools in the
Reduce category
to decrease the
number of points
or polygons in
an object or
selection.
Figure 1.35
The Combine
tools offers ways
to cut holes in
objects, merge
and stencil
objects, and
bridge connections
between
them.
Patches
The tools in the Patches category
(Figure 1.36) are useful for applying
surfaces, or skins, to curves called splines. Splines are curves that can be put together in
multiple ways to build objects. After you group enough curves together, you can patch
them to create a surface. Think of an umbrella??™s ribs as splines, and its cloth covering as a
skin. Patching joins splines together and controls skin characteristics.
Convert
The Convert tools (Figure 1.37) turn curves into polygons, and polygons into curves??”
a function that??™s more helpful than you might think. Let??™s say you??™ve built the ultimate
3D logo, using curves to surround the
client??™s name. All is cool until you??™re
ready to render it out. Curves do not
render, but polygons do.


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