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Dan Ablan

"Inside LightWave v9"

Vertex maps
control attributes of vertices, or points,
in your models, and LightWave uses
them to characterize the weights of different
objects, control morphs, and
more. You??™ll learn about setting these
later in the book. In Figure 1.44, you can
Inside LightWave v9 26
Figure 1.42
Tools for creating
detailed polygon
edges can be
found in the
Edges category
of the Detail tab.
Figure 1.43
When you need
to measure an
object, find its
center point, or
generate a
bounding box
representation,
use the Measure
tools.
Figure 1.44 The Map tab group of tools is
home to a lot of interesting commands, some
of which are very powerful.
Chapter 1 LightWave v9 Modeler 27
see that there are a lot of tools, but don??™t worry, they??™re not all used all
the time, and they are easy to understand when you break them down
into categories.When you begin working with vertex maps, you can
edit and control them through the tools in the Map tab.
General
Multiple vertex maps may be applied to any given model, and the Map
tab??™s General tool category (Figure 1.45) is useful for setting or adjusting
map values for any point or set of points.


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motoryzacja szkoła narciarska wyrejestrowanie samochodu legnica obciążniki Wczasy nad morzem