Points, Edges, and Polygons
For everything you create in Modeler, you??™ll need select or deselect points, edges, and
polygons.As mentioned earlier, you create points to make polygons. A polygon can??™t exist
without at least three points. (It??™s like connect-the-dots, remember?) When points are connected
to form polygons, the lines between the points become edges.With that said, take
a look at Figure 1.63. Here, you can see the Points, Edges, and Polygons selection and
modeling modes.
Figure 1.63 At the bottom of the Modeler interface are the Points, Edges, and Polygons
selection and modeling modes. Select the appropriate mode you want to
work with.
Choose a selection mode simply by clicking on it, or you can rotate among them by simply
pressing the spacebar. Essentially, all you need to do is think about what you want to
extend, move, rotate, and so on, and then choose the appropriate mode.
Selection Modes
Let??™s say you have a project you??™ve created for your best client. They come to you and say
it??™s great, but they would like you to move some of the model slightly. For something like
this, you might want to move points, or perhaps adjust the edges.
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