Layout is where
all of your hard work in Modeler pays off. In Layout, you apply textures to models; assemble
scenes, complete with lighting and motion; and see the final animated results.
Just about everything in Layout can be animated, from textures to lights to cameras to (of
course) objects. There are plenty of tools for you to harness; in fact, many people spend
more time in Layout than they do in Modeler. This chapter guides you through a tour of
the LightWave 3D Layout interface, its workflow, panels, and possibilities. You??™ll learn
about these topics:
?—? LightWave v9 Layout interface navigation
?—? Simple motions
?—? Viewports
?—? New cameras
?—? Surfacing enhancements
?—? Render Globals overview
Understanding Layout
3D animation is about geometry and movement.You create 3D geometry in Modeler, and
Layout is where you put things in motion. LightWave??™s animation program is appropriately
referred to as Layout, because that??™s where you lay out your scene. A scene consists
of 3D models, lights, and cameras. Think of Layout as your stage. The 3D models you
build in Modeler are your actors. You are the director.
Pages:
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125