You should see the motion path now curve, to accept the new
keyframe. LightWave interactively updates the motion path, as shown in Figure 2.8.
Note
Figure 2.8 LightWave interactively updates motion paths with the Auto Key button active.
This example shows keyframing in the simplest form. Throughout this book, you??™ll be creating
more advanced keyframing??”and more precise keyframing. The Auto Key button
you turned on to automatically create keyframes is on by default in LightWave; but as
helpful as it is, it can be quite destructive too. There are times when you should use it??”
A quick way to jump to specific keyframes without dragging the timeline slider is to
press f, which calls up the Go To Frame requester. Enter a value and press the Enter
key, and your timeline slider jumps to the keyframe.
Inside LightWave v9 52
Chapter 2 LightWave v9 Layout 53
for example, when tweaking character animation. Other times, you shouldn??™t use it??”for
example,when doing precise mechanical animations.You??™ll see how this use (or non-use)
of Auto Key plays a part in your keyframing actions throughout the book.
The Dope Track
There??™s a hidden feature in the Layout timeline that you may or may
not have found.
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