3. You??™ll see what looks like a second timeline appear above the first timeline, as in
Figure 2.10.
Figure 2.10 When the Dope Track is opened, you??™ll see what appears to be an additional
timeline, above the standard timeline.
4. With just three keyframes applied to the camera, you can see their representations
in the Dope Track.
Figure 2.9
Just above the
timeline in
Layout, you can
click to open
the Dope Track.
5. If you right-click on one of the keyframes in the Dope
Track, you get a list of commands available to you, as in
Figure 2.11.
Note
Some of these commands are ghosted with such a simple scene.
However, as you build more complex animations, you??™ll find these
tools very useful. Here are some tips to demonstrate the power of
the Dope Track:
?—? The Dope Track shows keyframes for objects based on their
individual X-, Y-,
and Z- axes, as opposed to those of the overall scene. If you
create a keyframe for an object when its axes are aligned with those of the main
scene, and then use the Rotation tool to change the object??™s heading, pitch, or
bank, the keyframe you made will still be there, but you??™ll no longer see it in the
Dope Track.
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