Figure 2.14 shows the viewport render-style pull-down, which allows you to view objects
in Layout as bounding-box or wireframe forms or as solids, even with textures applied.
Figure 2.12 The default Perspective view in Modeler can be changed to any other viewport
style from the drop-down at the top of the interface.
Don??™t worry about all of the details of the Dope Track right now. Review the information
here, then when it??™s time to animate later in the book, you??™ll see this section in action.
Figure 2.13
Click the list at the
top of the Layout
viewport to change
which view you
work in.
Figure 2.14 You can also
choose how the objects in
the viewport will be drawn.
You??™ll find that you change these views often, depending on the
project at hand. Just to the right of the viewport styles drop-down
at the top of the frame are additional view options (Figure 2.15),
such as Bone X-Ray mode. This mode enables you to see any bones
applied to an object, even if the object is solid, hence the X-Ray title.
Multiple Viewports
You might be one of the select few who can work in multiple viewports
while animating.
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