It allows you to load one scene into your current scene. For example, let??™s
say you create a cool-looking giraffe and set up a workable bone structure for it. Of course,
you??™ve saved that scene so that you can work with it later. Then, you??™ve built a huge safari
scene with textures, landscapes, and lighting. Now all you have to do is use Load Items
from Scene and choose the giraffe scene. The giraffe and all of its motions and bones will
be imported into your existing scene. This allows you to set up scenes on their own for
both speed and productivity, but use them together for final results.
Import
This submenu provides access to LightWave add-on modules called plug-ins, which can
be used to convert models and animations created in other programs. LightWave ships
with just one such plug-in,Mocap_BVH_Setup, which lets you apply BioVision motioncapture
data to your animations.
Export
Certain third-party applications still work very well with LightWave. However,
LightWave??™s core structure changed with version 6 in the year 2000, and many scenes were
no longer compatible with third-party applications. Because of this, NewTek has added
the ability to export your scene to LightWave version 5.
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