Figure 2.30 The Surface Editor in LightWave is your home for all surfacing.
Note
Throughout the Surface Editor and LightWave, you??™ll see little E and T buttons.These
are important.The E allows you to create an Envelope for the given parameter.What??™s
an envelope? It??™s a change in value over time.The E button opens the Graph Editor,
which lets you animate that change.The T button allows you to apply textures??”
spatial variations in value, distributed over a surface. Pressing a T button opens the
Texture Editor. If you click on an E or a T accidentally, simply hold the Shift key and
click the button again to release. Undo does not work for this.
Image Editor
Below the Surface Editor button is the one for the Image Editor (Figure 2.31), which is
used to load and manage image and movie files within LightWave.
Figure 2.31 The Image Editor in LightWave 9 allows you to load images and movies, as well
as edit them and apply effects.
You can do more than just load images in the Image Editor; you can edit them! The
Processing tab allows you to apply simple enhancements to your images and movies.
Additionally, you can apply textures to your images with the T buttons.
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