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Dan Ablan

"Inside LightWave v9"

Figure 2.36 shows a simple scene
loaded so you can see the surfaces.
Figure 2.36 With a simple scene loaded, you can quickly see controls for enabling group
editing of surfaces.
Dope Sheet
Within the Scene Editor is the Dope Sheet.You can find it in a tab on the right side of the
panel. After you set up keyframes and complex motions, especially for characters, the
Dope Sheet will be your best friend. The Dope Sheet allows you to see all of your
keyframes for multiple items at once. You use it to set the times and numeric offsets, and
even to erase keyframes.When you select specific keyframes in the Dope Sheet, you can
change their settings values and edit them in the Graph Editor. Figure 2.37 shows Dope
Sheet contents for a character scene loaded from the LightWave Content Directory.
Figure 2.37 When a scene with keyframes is loaded, the Scene Editor??™s Dope Sheet gives you
enhanced control over time,movement, and other parameters.
The Scene Editor is powerful, and to show its uses,we??™re going to dive right into it in some
tutorials later in this book. This chapter??™s coverage should give you a quick overview of the
power behind this cool new addition.


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