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Dan Ablan

"Inside LightWave v9"

Tools in the category also make it easy to add dynamic objects, such as particle
emitters, wind, gravity, and collision items. Also within the Item??™s tab??™s Add category
are tools with which you can mirror and clone selected items at the click of a button.
When working in Layout, you??™ll often reload work you??™ve
already created.When you apply textures to your objects,
you need to be sure to use the Save All Objects command
from the File drop-down menu.This saves any textures or
surface settings to your objects. Saving the scene alone does
not save the surfaces on objects. Saving the scene only saves
motion data, light data, and whatever elements you??™ve added
to the scene. Colors and textures are saved with objects.
Therefore, when you reload your objects, the textures and
surfaces you??™ve applied will load as well.
Figure 2.38
Layout??™s Items menu
tab and its toolset,
which allows you to
load scenes and
replace, add, and
delete objects.
Replace
Replacing objects is easier than ever before with the Replace
category under the Items menu. Perhaps you need to replace
a simple stand-in object with a high-polygon model for final
rendering.


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