Right-click
on the surface preview window to show more controls and options (Figure 3.28).
Figure 3.28 Right-clicking on the surface preview window in the Surface Editor offers more
control over how the surface is displayed. Here, you can set a checkerboard
background, which is great for transparent surfaces.
HSV represents hue, saturation, and value. It describes colors directly by their overall
color, unlike RGB values, which are three discrete subcolors. HSV is another way to
change color values. However, you might have more flexibility using RGB values.
Figure 3.27 Right-clicking on
any RGB value in the Surface
Editor??™s Basic tab changes the
color-selection tool to HSV
mode, and vice-versa.
With the Glass surface set to the soft gray color, you still need to see what??™s under it! You??™ll
need to make the glass transparent and shiny. This next tutorial discusses surfacing the
glass while introducing you to the rest of the Surface Editor. Remember that you will create
many more surfaces throughout the chapters in this book, and that this is a brief introduction
to just some of the features.
Exercise 3.
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