You??™ll see the Node_Basic surface listed in the Surface Name list.
Select it, if it??™s not already selected, then click the Edit Nodes button, as shown
in Figure 3.43.
Note
Figure 3.43 Select the surface you want to change and click Edit Nodes to open the
Node Editor.
Note
If you can??™t seem to pull any connections off a node, there??™s a good chance you??™ve
sized down the view too much. In the top-right corner of the Node Editor are move
and zoom controls just like in Layout or Modeler. Click, hold, and drag these two
icons to adjust the view.
To apply nodes to a specific surface, always just select the surface in the Surface
Name list. Be aware of this, as you might click the Edit Nodes without thinking and
you will be applying node surfacing to the wrong surface.
While the Surface Editor is available in LightWave v9 Modeler, the Node Editor is not.
You can only access the Node Editor in Layout??”even more reason to perform all
surfacing in Layout, not in Modeler.
Inside LightWave v9 128
Chapter 3 Understanding Basic Textures 129
2. Next, when the Node Editor opens, position it as you like, and feel free to expand
the size of the window but clicking and dragging the bottom-right corner.
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