This standard is 60 half-frames, or fields, per
second, with 525 lines of resolution. PAL stands for Phase Alternate Line. This standard,
which most of Western Europe uses, is 625 lines of resolution at 50 fields per second.
Figure 5.4 The Resolution Multiplier gives you
an accurate view of your render at smaller or
larger sizes.
In the course of most animations, LightWave sets appropriate camera and output pixel
resolutions automatically, so you don??™t have to memorize all this. But it??™s wise to familiarize
yourself with the effects of pixel aspect ratio settings, so you??™ll recognize what??™s happening
in case problems arise.
For example, suppose you have a perfect square in your image. If you use an Aspect setting
of 1.0, LightWave renders the square using the same number of pixels for its width
and height. This looks good on your PC monitor, but if you show the image on an NTSC
TV, it looks tall and goofy. This is because televisions have tall pixels and although the
same number of pixels make up the square??™s height and width, because they are ???tall??? they
make the box tall. If you use an Aspect setting of .
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