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Dan Ablan

"Inside LightWave v9"

Why E? A long
time ago, in a galaxy far, far away (Topeka), LightWave was born with a tool called
Envelope. (Technically, animating a motion channel is ???enveloping??? its values.) Envelope
evolved into the Graph Editor but retained its ancestral initial. Here, you can animate
just about any value or channel in LightWave. If you feel that the next version of
LightWave should have ???A??? for animate rather than ???E??? for a nonexistent Envelope
panel, email our friends at NewTek.
Figure 6.20 The Curve Bin
zone of the Graph Editor is the
area where you??™ve put channels
you want to edit.
?—? The Curve Controls zone is in the bottom-right quadrant (Figure 6.22). Here you
can set frames, values, behaviors for keys, and modifiers, apply expression plugins
and spline controls, and so on.
Figure 6.22 The Curve Controls zone at the bottom-right quadrant of the Graph Editor is
where you set specific controls such as expressions, modifiers, spline controls,
and more.
?—? The Scene zone is in the bottom-left quadrant
and shows the elements of your current scene
(Figure 6.23). Lights, cameras, and objects are
listed here, and you can select any or all of
their channels and drag them into the Curve
Bin to begin editing.


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