4. Go back to the Scene list area at the bottom left
of the Graph Editor and expand the Camera??™s
channels if you haven??™t already by clicking the
small white arrow to the left of the Camera
label. Figure 6.25 shows the expansion.
Note
5. Double-click any of the Camera??™s channels in the bottom-left zone.
The channel is now added to the Curve Bin and replaces any other channels
stored there. (You can add more channels to the Curve Bin without replacing the
active channels by holding Shift when you double-click a channel.)
6. To add the Position.X and Rotation.H channels to the Curve Bin, hold down the
Ctrl key and click their name listings. Then drag them up to the Curve Bin. This is
another way of adding channels without replacing them.
Note
Now that you know how channels are added to the Curve Bin, you can modify or edit
them in many different ways.
If you have noncontiguous channels (channels not in order) to select, use the Ctrl key
rather than the Shift key to make your selections in the Scene list.
You can resize the individual quadrants in the Graph Editor by placing your mouse
cursor on the borders between areas and then clicking and dragging them.
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