7. Just in case you want to use this backdrop later, go ahead and save it. Click Presets
in the Display Options panel??™s Backdrop tab. Choose Save Current Backdrop
(Figure 7.5) and give it a name such as CurvyA_bkd. Then, when you want to
use this again, just click Presets and Load Backdrop.
Figure 7.5 Save your backdrop to keep your settings for future use.
Inside LightWave v9 278
Chapter 7 Text and Logo Creation 279
You??™re now ready to begin creating the background blocks that your camera will fly
through. Read on to create these elements.
Building Over Images
Using 2D images in your 3D modeling process is not only a good idea but also a smart
way to create accurate models. The following technique is something you might find
yourself using often in Modeler. You can use it for characters, automobiles, and, in this
case, a logo. That??™s right, logos. It seems that designers like to create cool print design elements,
which often are a nightmare for animators. However, by placing an image in the
background as you??™ve done in the previous steps, it??™s quick and easy to build 3D elements
right over the image.
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