The points might
be a little hard to see with the background image active. So, select two points on
the outer edge, in order. Then, from the Select drop-down menu at the top left of
the interface, choose Select Loop. This will select all the continuing points.
13. Press Ctrl+t to activate the Drag tool, and then click and drag on points to
smooth them out, as shown in Figure 7.13.
Figure 7.13 Using the Drag tool, you can fine-tune the position of the object??™s points.
Note
14. After you??™ve positioned the points, save your work. Press the spacebar to deactivate
the Drag tool, then press / to deselect the points.
15. Collapse the full-frame front view by clicking the small icon in the upper right of
the viewport, returning your view to a Quad view.
16. Press d to open the Display Options panel, and in the Backdrop tab, click the
BottL Viewport button. Choose ???none??? in the Image drop-down list to remove the
background image.
If you feel like your model needs a few more points in certain areas, you can first
select the polygon (in Polygons mode) and then choose Add Points from the
Subdivide category on the Multiply tab.
Pages:
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434