If we select and rename the
faces, everything left over will be assigned the correct ???_Sides??? surface name.
The Surface button at the bottom of the Modeler interface and the Surface Editor
button at the top left of the interface do very different things. The Surface button at
the bottom of the interface creates surfaces for your objects. The Surface Editor button
at the top left of the interface changes your surface settings. Be sure to click the
right button based on your task.
Inside LightWave v9 290
Chapter 7 Text and Logo Creation 291
Clever, huh? (In fact, before we name the letter surfaces, we??™re going to use the
same trick again to add and name a surface bevel.)
4. Click the Polygons selection-mode button at the bottom of Modeler, or press the
spacebar a few times to cycle to it. Then, select just the faces of the letters. You can
do this quickly in the Perspective view by holding the Shift key and clicking on
each face (Figure 7.20).
Figure 7.20 Select just the faces of the letters.
5. With the three letter-face polygons selected, click the Surface tool again (or press
q), and type ABN_Bevel in the Name field.
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