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Dan Ablan

"Inside LightWave v9"

Today it??™s different. Computing
power, software advancements, and the ever-growing world of 3D content make truly
artistic creation possible, and open the doors for you to go beyond your job as a 3D expert
to create 3D scenes simply for the joy of creating. This chapter explores some of
LightWave??™s potential as an artistic tool.
Modeling Fruit
When you take a drawing or painting class, one of your first subjects is typically a still
life??”a grouping of objects that usually includes fruit or flowers, plus other items that contrast
with them in texture, such as bowls or glassware. This chapter will take you on a journey
in creating a still-life scene, but you??™ll model and surface the objects, instead of
painting or drawing them. Along the way, you??™ll become even more familiar with the
LightWave v9 tools. Some of the key areas discussed in this chapter are:
?—? LightWave v9 Modeler Tools
?—? Building everyday objects
?—? Positioning objects in Modeler
?—? Working with points, edges, and polygons
?—? Using more advanced modeling tools
?—? Building a still-life set
Clearly, the number one thing you need with any 3D project is patience.


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