By setting Action Center to Mouse, you??™re telling Modeler to make adjustments
based on your mouse position. Therefore, a Rotate command will pivot around
where you click and drag. Figure 8.27 shows the rotation.
Figure 8.27 Rotate the endpoints about 15 degrees.
53. At this point, you can use all of the tools and procedures we??™ve already covered in
this project to adjust the model as you like. Feel free to use the Drag tool to adjust
the ends, bevel additional edges, and sort of ???mess up??? the model a bit so it??™s not
so perfect. On your own, repeat the Multishift, Drag, and Size operations on the
other end of the banana. The only difference is that there wouldn??™t be as much of
a stem as there is on the end you??™ve already been working on. Figure 8.28 shows
one way in which bevels and other adjustments can be applied to the opposite
end of the banana.
Inside LightWave v9 328
Chapter 8 Modeling Still-Life Objects 329
Figure 8.28 Use the Drag, Multishift, and Size tools to create the base of the banana on the
opposite end of the model.
54. OK, now all you need to do is bend it. On the Modify tab, select Bend, then in the
Back view, click in the center of the object and drag to the right.
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