30 Create a ball with a radius of 3m on every axis.
6. Press F2 to center the object at the origin. Press a to bring the model to view.
7. Taking a look at the top of the ball, you can see how the geometry all comes
together. It??™s not that smooth and useful in many situations, but for an orange, these
???poles??? at the top of the ball can help create the detail.You want to select five areas
of edges at the top of the ball. Starting from the center point, and making sure
you??™re in Edge selection mode, click to select the edges, as shown in Figure 8.31.
Figure 8.31 Select two edges from the center point at the top of the ball. Do this five times.
Note
8. The selected edges do not need to be even and, in fact, shouldn??™t be. These edges
will become the area where the stem will be.With the selected edges, press Ctrl+b
for Edge Bevel, and bevel them about 20mm, as shown in Figure 8.32.
Figure 8.32 Bevel the selected edges.
9. Turn off the Edge Bevel, the choose Sel Switch from the Select drop-down menu.
This changes the selected edges to selected polygons. Be sure to deselect any
wanted selections. You might have a few extra outside of the initial edge areas.
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