37).
Figure 8.37 Use the Drag tool to adjust the shape of the orange.
18. Save your model when you??™re done tweaking. Then, the rest of the orange is simply
too round. You need to shape it slightly. Use the Magnet tool again, but this
time, set the range of influence (with the right mouse button) to encompass most
of the orange. Then, with the left mouse, click to effectively push parts of the
orange to shape it. Figure 8.38 shows the effect.
Figure 8.38 Use the Magnet tool to shape the orange, or basically deform it a bit so it??™s not
so perfectly round.
19. Press q to call up the Change Surface dialog box and create a surface name of
Orange for the object and give it a little color. Save your work.
Much of the orange??™s surface will really come from texturing, which you??™ll do later in
Chapter 11,???Node-Based Texturing.???But the initial shape is also important, as you??™ve seen
here in this project.Now, let??™s move on to using a few more modeling tools to create grapes.
Create a Cluster of Grapes
This next project will show you how to create a cluster of grapes in LightWave v9 Modeler.
Later, you??™ll call up this object and place it in a large bowl that you??™ll model, along with
the banana and orange.
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