64 Lasso-select the top two-thirds of the box.
6. On the Modify tab, select the Rotate tool.Make sure your Action Center is set to
Mouse from the Modes drop-down menu at the bottom of the interface. Then, in
the Right view, click and drag at the very bottom of the selection, and bend the
selected polygons back on the Z-axis. Figure 8.65 shows the example.
Figure 8.65 Using the Rotate tool, the tall box is bent backward to create a smooth fold.
7. The reason you??™re rotating the selection rather than bending is that you want to
create a tabletop look. The Rotate tool, in combination with the subdivisional surface,
makes a tight, smooth edge. Now, turn off the Rotate tool, and then deselect
the middle third set of polygons, so that only the top third remains selected.
8. Activate the Rotate tool again (press y) and then click on the base of the selection
to rotate the selection upward. Don??™t rotate a full 90 degrees; give it just a bit of a
pitch (Figure 8.66).
Figure 8.66 Rotate the top third of the object upward to create the back of the tabletop set.
9. Deselect the polygons, apply a surface name to the object using the Change
Surfaces dialog box (press q), and then save it as ClothSet or something similar.
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