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Dan Ablan

"Inside LightWave v9"

It??™s about gadgets??”gadgets that make your life simpler or even
more complicated. And while you don??™t necessarily need to fall into a debate about the
pros and cons of gadgets and the society in which you live, you should know how to model
them in 3D.Why is this, you ask? Good question! Gadget modeling is about modeling
everyday objects. It??™s about noticing details and creating realistic-looking models that can
be used for television commercials, props in other 3D scenes, or even for resale on Web
sites such as TurboSquid.com. In this chapter, you??™ll learn about
?—? LightWave v9 modeling for hard surfaces
?—? Creating small details for added realism
?—? Working with edges
?—? Creating models with curves
?—? Preparation for rendering
Types of Gadgets
Visit Wikipedia.org, and you??™ll find gadget defined as a specific and useful device for a
practical purpose or function.And even if you??™d pick a few choice words other than ???useful???
and ???practical??? to describe them, there are gadgets in your life??”whether it??™s one of
those newfangled cell phones or the latest Bluetooth earpiece; a vintage Atari game system
or a PlayStation 3, or maybe just a calculator, a TV remote control, or an everyday telephone?
Even if you miraculously lack any of these gizmos, you??™re using a computer to create
LightWave models and animations, so a keyboard and mouse are close at hand.


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