Prev | Current Page 492 | Next

Dan Ablan

"Inside LightWave v9"


Exercise 9.1 Building an iPod, Part I
There are a couple of ways you can approach this model, and determining which is best
really depends on you. You can begin with just a box, then bevel the edges to round them
out. Or you can use a background image and build over it. For this project, we??™ll choose
the latter approach because we want to be very accurate. The elements of an iPod are fairly
easy to model, and it??™d be easy to freehand something recognizable as an iPod, but for it
to be truly convincing, our model??™s proportions have to be just right.Make an edge even
a bit too large, or the video screen a hair too small, and the realism is lost.
Inside LightWave v9 362
Figure 9.1 The practical
and useful gadget you??™ll
model in this chapter.
Chapter 9 Gadget Modeling 363
1. Start up LightWave v9 Modeler and, from the Create tab, select the Disc tool.
2. Press n on your keyboard to open the Numeric panel, or just click the Numeric
button at the bottom of the interface.
Note
3. Press d to open Modeler??™s Display Options panel and then click its Backdrop tab.
4. In the Viewport drop-down, select BottL for the bottom-left view.


Pages:
480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504
przeszycia łódź szkoła narciarska loans with no credit check botox Kraków tani kurier