Inside LightWave v9 372
Chapter 9 Gadget Modeling 373
5. Right-click to reset the Bevel tool again, and then click and drag to adjust the Shift
value and bevel further toward the back of the model, as shown in Figure 9.17.
Figure 9.17 Bevel again, shifting the selection out toward the back of the model.
6. Now for a few more precise bevels. Right-click to reset the bevel, then shift and
inset together, about 4mm or so, as shown in Figure 9.18.
Figure 9.18 Bevel again, shifting and insetting, about 4mm or so to follow the slope of the
back of the iPod image in the backdrop.
Note
7. Now bevel five more times, repeating the previous operations: Right-click to reset,
then click and drag to inset and shift. Follow the outline of the backdrop image
and bevel each new polygon to follow the iPod curvature (Figure 9.19).
Figure 9.19 Bevel five more times to follow the contour of the backdrop image.
8. When your beveling is done, press the spacebar to turn off the Bevel tool, then
press / (slash) to deselect all polygons. Save your model!
9. If you rotate the Perspective view to see the model, you??™ll see its face is flipped
(Figure 9.
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