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Dan Ablan

"Inside LightWave v9"


Figure 10.25 The head now blends better with the body when subpatches are applied.
11. The neck is a good size??”not too small, and not too large. However, you??™re not
building a perfect penguin here but rather a caricature of a penguin. So, select the
points around the top half of the head for some additional shaping, as shown in
Figure 10.26.
Figure 10.26 Select the points that make up the top half of the penguin head.
Inside LightWave v9 424
Chapter 10 Character Modeling 425
12. With the points selected, press Shift+h for the Size tool, also found on the Modify
tab. Reduce the size of the selection to about 80%, as shown in Figure 10.27.
Remember that you can view the Size amount in the lower-left corner info panel.
You want to scale the selection down enough so that the edges are almost straight,
coming up the side of the head from the body.
Figure 10.27 Reduce the size of the selection to about 80%.
13. Press t and, holding the Ctrl key, move the selected points down toward the body
to even out the mesh (Figure 10.28).
Figure 10.28 Move the selected points down toward the body to balance out the head and body.


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