Click the Calculate button in the middle of the panel.
5. After the calculation is complete, drag the timeline slider, and you??™ll see the particles
moving. There??™s one or two that are sort of hanging out of the stream, so let??™s
remove them.
6. To fix these crazy particles, click the EditFX tab in the FX_Emitter properties.
7. Click the Edit tool, and then select one of the wayward particles directly in Layout, as
shown in Figure 13.33.When the particle is selected, you??™ll see a line appear??”that??™s
its motion path, as shown in Figure 13.33.You??™ll also see a number, which is its ID.
Figure 13.33 Wth the Edit tool in the FX_Emitter properties, you can isolate any particle.
8. When the particle is selected, click the delete button in the FX_Emitter properties
and the selected particle will be deleted. You can also just reposition the particle
using the Move tool (press t).
9. Repeat steps 7 and 8 as needed to remove (or move) any other stray particles in
the stream.
Cloning a particle, copying its motion path, and rotating its path are just some of the other
things you can do on the EditFX tab.
The Next Step
This chapter introduced you to some of the coolest features in LightWave v9??™s arsenal.
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