LightWave motion dynamics lets you place objects in your scene, tell them how to move
and interact with other objects, and then turn them loose to interact with each other??”without
manually keyframing all of their collisions and encounters. Once you??™ve learned all the
necessary buttons and processes, LightWave dynamics can make your scenes come to life.
Now, let??™s take a quick tour of the dynamics-related panels to familiarize yourself with them.
Understanding Dynamic Controls
Dynamics in LightWave are easy to set up after you understand how the panels work and
what the controls mean. Figure 14.1 shows the SoftFX dynamics panel. This panel is
accessed through the Dynamics tab within the Object Properties panel, just as Particle
effect controls were in the previous chapter. You can see from the image that there are six
tabbed areas within the dynamic controls.
The number of tabbed areas varies depending on
which dynamic you apply.As the tutorials progress
in this chapter, you??™ll see how the different areas
are used.
The types of dynamics you can apply to objects are
as follows:
?—? Cloth
?—? Soft
?—? Hard
?—? Emitter (for particles)
?—? Wind
?—? Collision
?—? Gravity
Each of these dynamic types has a similar set of commands and controls.
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