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Dan Ablan

"Inside LightWave v9"

The Use Global option is found as a
check box right in the middle of the Camera
Properties panel (Figure 15.10).By selecting the
Cameras listing at the bottom of the Layout
interface, and then pressing p you??™ll find this
panel. In the middle of the panel, you??™ll see that
the Use Globals option is checked. The resolution
settings are now ghosted.When you set the
resolution in the Render Globals panel, those
values will be applied. This alleviates the problem
of jumping back and forth between the
Camera Properties panel and the Render panel
to set up an animation.
Setting Up an Animation to Render
Before you can move into rendering an animation (on one machine or across a network),
the animation must be set up properly. There are a few details you need to run through
first to properly set up an animation for rendering, all of which will be done in the Render
Globals panel.
Using the Render Globals panel, you can check out your settings for rendering. For proper
camera placement, these values should be set up before you begin animating, and it??™s
always a good idea to double-check them before you render.


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