You also can view the Alpha channel in this viewer and save an image.
Frame End Beep is useful for monitoring the completion of your rendered frames, but
is not necessary. It??™s kind of annoying after a while.
7. The Render Mode is usually set to Realistic and is not often changed. However,
you do have the option to render Wireframe or Quickshade versions of your animations
here.
8. Click Extra Ray Trace Optimization. Set the Ray Recursion Limit to 6. The higher
the value, the longer LightWave takes to render, but the more accurate your Ray
Tracing is.
The Ray Recursion Limit, which doesn??™t often change, determines the number of
times LightWave calculates the bounced rays in your scene. In the real world, this
is infinite, but in LightWave, you can set a Ray Recursion Limit up to 24. Changing
this setting increases render times. A good working value is 12. However, setting a
lower value of 6 or 8 can be a real time-saver when using the Ray Trace Reflection
option. For best results, try not to set this value lower than 6. If you find render
errors, such as black dots, bring this value back up to 12 or so.
Note
9.
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