Pretty cool, huh?
However, depending on what??™s in
your scene, you can save a sequence
of 32-bit files, such as TIF or PNG,
and the Alpha channel will be
embedded in the RGB frames. Simply
load that sequence into your compositing
program and you??™ll instantly
be able to blend it into other projects.
When all this is set??”the camera resolutions,
the rendering information,
and the output file information??”
you??™re finally ready to render your animation.
Pressing the F10 key renders
your animation. Congratulations!
Note
You might have a high-resolution frame that needs to render over a long period of
time.You can tell LightWave to automatically save this frame by setting up the Render
Options as though you were rendering a full-length animation. Set the RGB format,
output filename, and location for saving, and then click Auto Frame Advance. Make the
First frame and the Last frame the same frame you want to render??”say, frame 10.
LightWave renders that frame and saves the RGB, and because it??™s also the Last frame,
rendering then stops.
Inside LightWave v9 610
Figure 15.14 LightWave gives you a slew of formats
for saving your RGB frames.
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