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Dan Ablan

"Inside LightWave v9"


The exercises in this chapter have not only introduced you to the new camera tools in
LightWave, but they have also given you the knowledge to create your own interesting shots
within your 3D scenes. From here, you can build your own 3D objects, such as cars, industrial
environments, prototype objects, insects, or people, and experiment with compositing
them into real-world images.Whatever you can imagine! Take a look in the Photos
folder, and you??™ll find royalty-free images that you can use in the same manner as the
images from the exercises in this chapter. Try using some of the city photographs to fly
objects in front of and behind buildings while casting shadows. Use other images to make
a 3D character walk down a long sidewalk or a flight of stairs. Try photographing or videotaping
your living room and rendering 3D objects on the table! From here, experiment and
practice whenever you can. If you have a digital camera, keep it with you at all times to create
your own images for compositing. You??™ll learn all about compositing in Chapter 16.
But no matter what you create in LightWave, unless you export your scene or model to
another artist, rendering your scene must be done.


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