Thus, it would be C:\Program Files\LightWave3D 9\Content\My
Objects\Final Versions\final_object.lwo. If you were to give that scene to someone else to
work on, or if you wanted to work on a different computer, unless you copied the files into
exactly the same directory structure, LightWave would complain about missing files.
This is because LightWave tries to load the files using the locations from the original computer,
which might not match the current computer. Hard-coding file locations isn??™t a
good idea, which is why LightWave doesn??™t work this way.
So what is the best way to organize content files? Well, that depends on how you work with
your files. The favored method is to have a folder with the project name, and inside that
are the objects, scenes, and images folders.You would then set your content directory to the
top-level folder before trying to load anything. This method is great if you constantly work
on a project in various places, or if several people are working on it and it needs to be passed
around because everything needed for the scene is in a self-contained set of folders.
However, if you are the sole user and you work
from one machine, this method can be a pain
when working on several projects because you
must keep setting your content directory to
each project before loading.
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