Prev | Current Page 800 | Next

Dan Ablan

"Inside LightWave v9"


This technique works for any situation in which a 3D object does not need to go
behind a 2D image. You can also render, say, a logo background as its own animation.
That rendered animation then can be applied back into LightWave as a background
image. The 3D letters would then be animated on top. The benefit of this is
control??”not only do you have control over what you deliver your client, but you
also have control over shadows, reflections, lights, shaders, and more. Rendering in
passes is vital to proper compositing, and it is covered more fully later in this chapter.
LightWave v9??™s Real Lens Camera settings can help isolate the view.
9. Open the Camera Properties panel. At the top of the panel, click the camera selector,
which currently reads Classic Camera, and choose the Real Lens Camera.
Inside LightWave v9 654
Chapter 16 Compositing and Postprocessing Techniques 655
10. In the panel that opens, choose Nikon SLR, then D70, with a 12??“24mm lens, as
shown in Figure 16.5.
Figure 16.5 Using the Real Lens Camera settings, you can enhance LightWave??™s compositing
efforts even further by instantly matching the camera lens that shot the image.


Pages:
788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812
gry strategie spawacz dieta light życzenia z okazji urodzin dakolen