Prev | Current Page 823 | Next

Dan Ablan

"Inside LightWave v9"


?—? Model the stairs and back wall to receive not just shadows. If your shot has a window,
model a polygon, apply a front projection image, and turn on reflections.
?—? Add more lights to more fully simulate the light in the scene, such as a light on
underside of the vase.
?—? Add a bit of fog or some blur to help blend the vase into the background.
?—? Add postprocessing filters, such as film grain. A bit of film grain usually helps to
really set in the objects. Right now, the object might be too clean for the image.
?—? Instead of a single image, replace it with an AVI or MOV file in the Image Editor.
This was a simple example with a single frame, but everything in it applies properly to
image sequences and movies as well. Situations like you??™ve just seen??”casting shadows on
flat surfaces??”are fairly common.
The Next Step
This chapter gave you a good working knowledge of using images and 3D objects together.
You can see that the possibilities are endless, using a combination of backdrop images,
front projection mapping, and 3D objects. It is very possible for you to make your own
robots, monsters, or characters come to life in photographs and moving footage.


Pages:
811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835
Biuro rachunkowe Wrocław webmini seo elektroenergetyka24.bieszczady.pl Fundusze Emerytalne leczenie alkoholizmu