?—? Modeling. Plug-ins and tools used throughout LightWave Modeler.
?—? Motion. Plug-ins for various motion operations, such as Jolt! or Gravity.
?—? Object Importer. Plug-ins for importing object formats other than just LightWave.
?—? Object Replacement. Plug-ins used to replace objects during the course of
an animation.
?—? Rendering. Plug-ins used for textures and shaders.
?—? Scene Master. Plug-ins for various scene-related functions, like Proxy Pic for
item selection.
?—? Volumetric Effect. Plug-ins used for effects like ground fog.
Where to Find LightWave??™s Plug-ins
In Layout, finding the various plug-ins is easier than it is in Modeler.Modeler??™s plug-ins
are accessible usually via a button added within the interface, or a selection in a list. In
Layout, most plug-ins can be accessed from the various areas throughout the program.
Those areas are as follows:
?—? Object Properties panel, for Custom Object plug-ins and Displacement Map plug-ins.
?—? Motion Options panel, for a selected item??™s motion plug-ins.
Inside LightWave v9 678
Appendix A Plug-ins and Resources 679
?—? Effects panel, which is home to the plug-ins for the Environment (Backdrop
tab),Volumetrics (Volumetrics tab), and Pixel Filter and Image Filter plug-ins
(Processing tab).
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