6 Common Video and Computer Resolutions
Video Image Pixel
Resolutions Aspect Aspect Resolution Frames/Sec.
D1 NTSC 1.33 0.90 720?—486 30i
D1 NTSC Widescreen 1.78 (16:9) 1.20 720?—486 30i
D2 NTSC 1.35 0.86 752?—480 30i
D2 NTSC Widescreen 1.87 1.15 752?—480 30i
D1 PAL 1.33 1.07 720?—576 25i
D1 PAL Widescreen 1.78 (16:9) 1.42 720?—576 25i
D2 PAL 1.33 1.02 752?—576 25i
HDTV 16:9 1.00 1920?—1080 60i,30p,24p
16:9 1.00 1280?—720 60p,30p,24p
16:9 (4:3) 1.00 704?—480 60p,60i,30p,24p
4:3 1.00 640?—480 60p,60i,30p,24p
VGA 1.33 1.00 640?—480
SVGA 1.33 1.00 800?—600
XGA 1.33 1.00 1024?—768
SXGA* 1.25 1.00 1280?—1024
SXGA 1.33 1.00 1280?—960
UXGA 1.33 1.00 1600?—1200
*Note: 1280?—1024 should be avoided, as it is not the correct aspect ratio for video or computer monitors.
Inside LightWave v9 692
Appendix A Plug-ins and Resources 693
More References You Can Use
The tables listed in this appendix are tremendous assets when creating the various surfaces
and resolutions available to you in LightWave.
Now,we wanted to be the be-all end-all to LightWave learning, but that??™s not fair.Not fair
to you, that is! There are so many resources out there, it??™ll make your head spin.
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