The Illusion of Life: Disney Animation.
Disney Editions, 1995.
?—? Culhane, Shamus. Animation: From Script to Screen. St.Martin??™s Press, 1990.
These are just a few books of interest, and there are more emerging every day. Browse
online, read reviews, and check around to see who??™s used a book you??™re interested in. Get
feedback and see if it??™s right for you. Often, one simple tip or idea is worth the price of a
book alone, especially during a project! What??™s better, head on down to your local bookseller
and browse the shelves yourself. Often getting your hands on a book before you buy
it gives you the opportunity to review it and see if the info you need is in there.
Audiovisual References
Like most people, you enjoy a good, thick LightWave book. You can read it on the train,
in bed, even while in the bathroom! But sometimes, you want to see something being
done. You want to hear the click of the mouse. If that??™s the case, there are plenty of visual
reference materials out there to help you learn LightWave, as well as many other applications.
Below is a list of great learning resources:
?—? 3D Garage (www.
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