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Dan Ablan

"Inside LightWave v9"

Web site, 695, 696
n-gons, 324
Node Editor, 66, 90, 127??“140, 447??“496
Add Node menu, 130, 452??“453
compositing and, 660??“661
connection types, 133??“134
gradient panel, 135??“137, 138??“139
info panel, 135
move and zoom controls, 128
navigation of, 476
NewTek manual and, 134
nodes included in, 448
opening with Edit Nodes, 128, 448
resizing the panel, 451??“452
Surface Editor and, 127, 128, 447, 448
VIPER tool and, 488, 493, 494
Node setting, Collision by option, 571
nodes, 447??“496
adding, 452??“453, 456??“457
advanced setup for, 487??“496
building a system of, 450??“459
colored dots on, 460
compositing using, 660??“661
connecting, 132??“133, 137, 138, 454??“455
destination, 129, 449??“450
explained, 449??“450
gradient, 134??“137, 138??“139
image mapping with, 480??“487
network rendering, 631??“637
noise added to, 454
outputs and inputs, 460??“472
properties for, 453??“454, 457
right-clicking, 476
subsurface scattering with, 472??“480
surfacing using, 127??“140
unhooking, 137, 462
See also specific nodes
Noise node, 460, 490, 493??“494
Noise Reduction option, 161
Noise Scale setting, 491
NTSC video standard, 47, 183
Null objects, 206??“207, 450, 498??“499
Numeric Limits panel, 255
Numeric panel, 38??“39, 363
Ball tool, 408
Bevel tool, 292
Box tool, 309, 576
Disc tool, 363
Edge Bevel tool, 312, 384
Group Polygons option, 434
Mirror tool, 367, 368, 436
Multishift tool, 313??“314, 415??“416
Rounder tool, 386
Size tool, 316
Skelegons, 530
Text tool, 288
O
object importer plug-ins, 678
Object Properties panel
Dynamics tab, 541, 568??“575, 584
plug-ins accessed from, 678
Render tab, 674??“675
object replacement plug-ins, 678
Object setting, 573
objects, 9??“14
adding bones to, 501??“505
camera, 595
duplicating, 293??“297
explained, 9
loading, 11??“14
mask, 657, 658??“660
null, 206??“207
primitive, 368
saving, 73, 124
Object-Subdiv type setting, 573
Offset Repeat setting, 260
off-white lights, 164
Opacity setting
HyperVoxels panel, 558
Node Editor, 491, 494
OpenGL options, 86, 612, 657, 662
Operator tab, 591
Options category, 81
Options panel, 615
oranges, modeling, 330??“336
organic modeling, 407
organization of content, 615??“618
Orientation Reference option, 597
Orthographic Camera, 214??“215, 594
Oscillate setting, 260
Output tab, 609??“610, 638
outputs
film, 691
node, 460??“472
render, 609??“610
overlay color options, 187
Overlay setting, 608
P
panels
hiding/showing, 188
nonmodal nature of, 272
See also specific panels
parent bones, 500
Parent in Place button, 72
parent layers, 12, 13
Particle Blur setting, 201, 606
particle effects, 216
Particle Size setting, 556, 558
Particle tab, 544
particles, 535??“564
colliding, 550??“554
controlling, 539??“545
deleting, 564
editing, 562??“564
emitters for
creating, 537??“539
explained, 536
Node setting, Collision by option 714
preference files 715
images on, 560??“562
interactive, 550??“554
Life Time value, 544, 550, 553
overview of, 535
previewing, 553, 556, 558
repositioning, 564
sizing/resizing, 558, 562
surfacing, 554??“560
wind added to, 545??“550
Partigon Emitter, 537, 538, 554
Partigons, 537
Parts option, 584
pasting
keyframes, 55
objects, 295
polygons, 382??“383
surfaces, 123
Patches category, 24
Path Wind Mode, 547, 550
Pattern field, 97
Pen tool, 279??“280, 281, 285, 658
penguin modeling exercise, 406??“446
beak, 440??“441, 442
body
building, 407??“414
shaping, 421??“426
bones, 501??“526
adding, 501??“505
hierarchies of, 505??“518
weights of, 519??“526
eyes, 433??“446
eye sockets, 433??“435
eyeballs, 435??“437
eyelids, 437??“439, 441
feet, 426??“433
flippers, 414??“421
surface settings, 442??“445
See also character modeling
Perspective Camera, 216, 594??“595
Perspective view, 46, 55, 281, 388
Phong shader, 118, 495
PhotoReal setting, 201
Piece Mode setting, 584
pivot points, 297??“298
Pivot Shift value, 588
Pivot tool, 298
pixel aspect ratios, 183??“189
explained, 183??“184
working with, 184??“189
Pixel Lattice Deformation (PLD), 198
Planar Mapping setting, 482
Plane option
hard-body collisions, 573, 586, 587
particle collisions, 552
soft-body collisions, 589
PLD (Pixel Lattice Deformation), 198
plug-ins, 677??“681
categories of, 677??“678
deleting, 681
finding, 678??“679
loading, 679??“681
LScript, 681
renaming, 681
scanning for, 629??“630, 680??“681
ScreamerNet and, 618, 619, 629??“630,
646??“647
troubleshooting, 646??“647
Plugins category
Layout, 80, 679
Modeler, 31, 679
Point Clone Plus tool, 338??“340
point lights, 142
point sets, 591
Point Statistics panel, 412
point-by-point technique, 405??“406
points
adding, 284
pivot, 297??“298
Points category
Create tab, 19
Detail tab, 25
Points selection mode, 34
polygons
beveling, 318??“319
creating, 382, 389
cutting/pasting, 382??“383
flipping, 371, 377
removing, 366
selecting, 435, 579
single-point, 536, 537
Polygons category
Create tab, 19
Detail tab, 25
Polygons selection mode, 34
Position channel, 242
position control icons,Modeler viewport,
6??“7
positioning
bones, 503, 514
particles, 564
postprocessing filters, 676
pre- and post-behaviors, 260
preference files, 623
Preferences panel, 85??“87
Preset Insets option, 386
Preset Shelf, 97
prebuilt surfaces in, 99??“100
resizing the appearance of, 125
saving surfaces in, 124??“125
working with, 124??“125
Presets folder, 100
preview window, 98
previews
Edge Bevel tool, 312
particle animation, 553, 556, 558
Render Globals panel, 169
Surface Editor, 106, 115, 127
VIPER window, 106, 109
primitive objects, 368, 406??“414
Primitives category, 18
Probability setting, 575
procedural textures, 108, 646
Procedural Type option, 108
Programs folder, 632
project files on DVD, 699
Projection Image drop-down list, 165
projection images, 163??“167
cast shadows and, 676
creating, 164??“167
explained, 163
tips for using, 167
Properties panel
Bone, 504, 515, 524
Cameras, 178??“179
Light, 143??“144, 269??“270, 302, 304??“305
Node Editor, 454
purple dots on nodes, 460
Q
Quad view, 280
quality settings, area lights, 170, 171
Quantize dialog box, 578
Quick Cut command, 357, 358??“359
Quick-Start videos, 698
QuickTime movies, 182, 609
R
radiosity, 151, 161??“162
Radiosity check box, 474
Radius setting, 546
Radius/Level setting, 552, 574, 583, 586
Random Points tool, 337
range finders, 206??“207
Range Type options, 603
Ray Direction option, 597
Ray Recursion Limit setting, 608
Ray Start option, 597
Ray Trace Reflections option, 119, 173, 607
Ray Trace Refractions option, 120, 607
Ray Trace Shadows option, 169, 607, 673
Ray Trace Transparency option, 607
ray tracing, 103, 119??“120
Ray Tracing + Spherical Map option, 122
Rays Per Evaluation option, 162
ray-traced shadows, 167
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